#ifndef MYIMAGE_H
#define MYIMAGE_H

#include <QtGui>

class myImage : public QDialog
{
Q_OBJECT
public:
	myImage();
private:
	QPushButton *openBtn, *saveBtn;
	QImage image;

	void paintEvent(QPaintEvent *e);
private slots:
	void openSlot();
	void saveSlot();
};

#endif
